// HEALTH/SUIT CHARGE DISTRIBUTION
sk_suitcharger		"75"
sk_suitcharger_citadel		"200"
sk_suitcharger_citadel_maxarmor	"200"
sk_battery			"15"
sk_healthcharger		"50"
sk_healthkit		"25"
sk_healthvial		"10"

// player damage adjusters
sk_player_head		"3"
sk_player_chest		"1"
sk_player_stomach	"1"
sk_player_arm		"1"
sk_player_leg		"1"

// ===========
//  NPCs
// ============
// Barnacle
sk_barnacle_health		"35"

// Barney
sk_barney_health		"35"

// Bullseye
sk_bullseye_health		"35"

// Bullsquid
//sk_bullsquid_health	"120"
//sk_bullsquid_dmg_bite	"15"
//sk_bullsquid_dmg_whip	"25"

// Citizen
sk_citizen_health		"40"

// Combine Soldier
sk_combine_s_health		"50"
sk_combine_s_kick		"10"

// Combine Guard
sk_combine_guard_health	"70"
sk_combine_guard_kick	"15"

// strider
sk_strider_health		"350"
sk_strider_num_missiles1	"5"
sk_strider_num_missiles2	"7"
sk_strider_num_missiles3	"7"

// Headcrab
sk_headcrab_health		"10"
sk_headcrab_melee_dmg	"5"

// Fast Headcrab
sk_headcrab_fast_health	"10"

// Poison Headcrab
sk_headcrab_poison_health	"35"

// Houndeye
//sk_houndeye_health		"80"
//sk_houndeye_dmg_blast	"25"

// Manhack
sk_manhack_health		"25"
sk_manhack_melee_dmg	"20"

// Metropolice
sk_metropolice_health	"40"
sk_metropolice_stitch_reaction "1.0"
sk_metropolice_stitch_tight_hitcount "2"
sk_metropolice_stitch_at_hitcount "1"
sk_metropolice_stitch_behind_hitcount "3"
sk_metropolice_stitch_along_hitcount "2"

// Rollermine
sk_rollermine_shock		"10"
sk_rollermine_stun_delay "3"
sk_rollermine_vehicle_intercept "1"

// Scanner (City)
sk_scanner_health		"30"
sk_scanner_dmg_dive		"25"

// Stalker
sk_stalker_health		"50"
sk_stalker_melee_dmg	"5"

// Vortigaunt
sk_vortigaunt_health	"100"
sk_vortigaunt_dmg_claw	"10"
sk_vortigaunt_dmg_rake	"25"
sk_vortigaunt_dmg_zap	"50"
sk_vortigaunt_armor_charge "30"

// Zombie
sk_zombie_health	"50"
sk_zombie_dmg_one_slash	"10"
sk_zombie_dmg_both_slash	"25"

// Poison Zombie
sk_zombie_poison_health		"175"
sk_zombie_poison_dmg_spit	"20"

//Antlion
sk_antlion_health			"30"
sk_antlion_swipe_damage		"5"
sk_antlion_jump_damage		"5"

//Antlion Guard
sk_antlionguard_health		"500"
sk_antlionguard_dmg_charge	"20"
sk_antlionguard_dmg_shove	"10"

//Antlion Grub
//sk_antliongrub_health		"5"

//Ichthyosaur
sk_ichthyosaur_health		"200"
sk_ichthyosaur_melee_dmg	"8"

// Combine Gunship
sk_gunship_burst_size		"15"
sk_gunship_health_increments	"5"
sk_npc_dmg_gunship		"40"
sk_npc_dmg_gunship_to_plr	"3"

// Combine Helicopter
sk_npc_dmg_helicopter			"6"
sk_npc_dmg_helicopter_to_plr	"3"
sk_helicopter_grenadedamage		"30"
sk_helicopter_grenaderadius		"275"
sk_helicopter_grenadeforce		"55000"

// Combine Dropship
sk_npc_dmg_dropship		"2"

// Combine APC
sk_apc_health				"750"
