"blank"			"=========================="
"blank"			"#Valve_Movement_Title"
"blank"			"=========================="
"+forward"				"#Valve_Move_Forward"
"+back"					"#Valve_Move_Back"
"+moveleft"				"#Valve_Move_Left"
"+moveright"			"#Valve_Move_Right"
"+speed"             	"#Valve_Sprint"
"+jump"					"#Valve_Jump"
"+duck"					"#Valve_Duck"
"blank"			"=========================="
"blank"			"#Valve_Combat_Title"
"blank"			"=========================="
"+attack"				"#Valve_Primary_Attack"
"+attack2"				"#Valve_Secondary_Attack"
"+reload"				"#Valve_Reload_Weapon"
"+use"					"#Valve_Use_Items"
"phys_swap"				"#Valve_Gravity_Gun"
"impulse 100"			"#Valve_Flashlight"
"+zoom"					"#Valve_Suit_Zoom"
"slot1"					"#Valve_Weapon_Category_1"
"slot2"					"#Valve_Weapon_Category_2"
"slot3" 				"#Valve_Weapon_Category_3"
"slot4"					"#Valve_Weapon_Category_4"
"slot5"					"#Valve_Weapon_Category_5"
"slot6"					"#Valve_Weapon_Category_6"
"invnext"				"#Valve_Next_Weapon"
"invprev"				"#Valve_Previous_Weapon"
"lastinv"				"#Valve_Last_Weapon_Used"
"toggle_ironsight"		"#lowerzone_Toggle_Ironsight"
"use weapon_crowbar;use weapon_stunstick" "#HL2_Crowbar_Menu"
"use weapon_physcannon"	"#HL2_GravityGun_Menu"
"use weapon_pistol"		"#HL2_Pistol_Menu"
"use weapon_357"		"#HL2_357Handgun_Menu"
"use weapon_smg1"		"#HL2_SMG1_Menu"
"use weapon_ar2"		"#HL2_Pulse_Rifle_Menu"
"use weapon_shotgun"	"#HL2_Shotgun_Menu"
"use weapon_crossbow"	"#HL2_Crossbow_Menu"	
"use weapon_frag"		"#HL2_Grenade_Menu"
"use weapon_rpg"		"#HL2_RPG_Menu"
"use weapon_SLAM"		"#HL2_SLAM_Menu"
"blank"			"=========================="
"blank"			"#Valve_Communication_Title"
"blank"			"=========================="
"+voicerecord"			"#Valve_Use_Voice_Communication"
"messagemode"			"#Valve_Chat_Message"
"messagemode2"			"#Valve_Team_Message"
"blank"			"=========================="
"blank"			"#Valve_Miscellaneous_Title"
"blank"			"=========================="
"jpeg"					"#Valve_Take_Screen_Shot"
"+showscores"			"#Valve_Display_Scores"
"impulse 201"			"#Valve_Spray_Logo"
"pause"					"#Valve_Pause_Game"
"quit"					"#Valve_Quit_Game"
"timeleft"				"Time Left in Round"
"askconnect_accept"	"#Valve_Accept_Redirect"
"blank"			"=========================="
"blank"			"#Valve_Miscellaneous_Keyboard_Keys_Title"
"blank"			"=========================="
"+walk"             	"#Valve_Walk"
"+left"					"#Valve_Turn_Left"
"+right"				"#Valve_Turn_Right"
"+moveup"				"#Valve_Swim_Up"
"+movedown"				"#Valve_Swim_Down"
"+lookup"				"#Valve_Look_Up"
"+lookdown"				"#Valve_Look_Down"
"+strafe"				"#Valve_Strafe_Modifier"
"+klook"				"#Valve_Keyboard_Look_Modifier"
"+drop"					"#Valve_Drop_Weapon"

